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TRAVELLING IN THE CITY

Hop on the subway or bus or just walk. Public transportation is excellent in the city. Any orders that use a block # will automatically move your gang members to that block where they will execute the order and then return to your turf. However, the further away from your turf that they attempt an action, the more likely they will get lost or side-tracked along the way.

COMMUNICATING WITH OTHER PLAYERS

When you see another gang you will be told its name and gang # as well as the name and address of the player who controls it. This enables you to contact another player directly and exchange information, conduct 'peace talks', negotiate deals and more. We heartily recommend that you write to other players you meet in the game.

BATTLE BETWEEN GANGS

Only two gangs will fight each other at a time, and battle will only occur when one issues a Control (C) or an Ambush (A) order.

The gang that issues the order will specify the percentage of the gang that will fight. The other gang will defend with a number of gang members based upon the total number of members and the size of its turf.

THE TURN CARD

This is the printed card you write your orders on and mail to KJC Games. On your results sheet you will find your game #, gang # and account # (near the top) - NEVER forget to write them on your turn card. If you do forget, we may be unable to process your turn card.

To fill out your turn card, write your game #, gang # and account # in the space provided. Next fill in your name and gang name. The top half of the turn card has room for 4 orders, which can be any of the types discussed in the following section. Beneath this are spaces to write the block numbers of four blocks for your gang to scout.

Beginning with turn 3, if you wish to issue more than 4 orders, you may write up to 6 additional orders (for a total of 10) in the bottom half of the turn card labelled 'Double Turn Area'. However, it may be unwise to do this. When a small gang issues a lot of orders, it could be spreading its members too thinly, possibly failing at everything it attempts. Note: a Double Turn Area turn must be filled in on a single turn card by using the Double Turn Area on the card. Do not use a second card.

%GANG

The concept of %gang is the most difficult thing to understand and explain in this game. Don't expect to understand it instantly. Once you have read this section once or twice, look at the sample turn sheet. It should help you understand the %gang concept.

Many of the orders you will give your gang require to specify a %gang number. %Gang is the percentage of your gang you send on your order. It is calculated for each of the 3 types of members (pros, punks and 'cruits). The resulting number is rounded down. For example, 4.84 'cruits is just 4 'cruits. Special rule: at least one pro will go on the first order that requires a %gang number.

To assist you in figuring out what numbers to specify for your %gang your results sheet has a '%GANG Chart' for your gang. The left half shows how many members of each type will be sent if you specify certain percentages. The right half shows several examples.

On the order in which your total %gang for the turn reaches or exceeds 100%, all unallocated gang members will be sent. Members are usually left over because 'Number to be Sent' is always rounded down.

The %gang numbers shown in section 3 of your results sheet are valid for your next (i.e. the one you are about to send in) and not dependent on how many gang members you lose between turns. If you lose gang members between turns, fewer gang members will be sent on your last order(s).

One other note: when using a Double Turn Area turn your %gang numbers must still total no more than 100%. You do not get to use 200% of your gang.

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KJC Games Ltd specialises in play by email (pbem) and play by mail (pbm) games.
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Gangster with gun image for It's A Crime multiplayer game

artwork by D.Mallinder

 
It's A Crime - The PBM Game for those interested in a crime game, gangster game or drugs lord game - if the others don't hit you first!
It's A Crime - The PBM Game for those interested in a crime game, gangster game or drugs lord game - if the others don't hit you first!   It's A Crime - The PBM Game for those interested in a crime game, gangster game or drugs lord game - if the others don't hit you first!It's A Crime - The PBM Game for those interested in a crime game, gangster game or drugs lord game - if the others don't hit you first!
It's A Crime - The PBM Game for those interested in a crime game, gangster game or drugs lord game - if the others don't hit you first! It's A Crime - The PBM Game for those interested in a crime game, gangster game or drugs lord game - if the others don't hit you first! It's A Crime - The PBM Game for those interested in a crime game, gangster game or drugs lord game - if the others don't hit you first! It's A Crime - The PBM Game for those interested in a crime game, gangster game or drugs lord game - if the others don't hit you first! It's A Crime - The PBM Game for those interested in a crime game, gangster game or drugs lord game - if the others don't hit you first!